Modular Terrain prototype

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jonbowen234
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Modular Terrain prototype

Post by jonbowen234 » Fri Jun 04, 2010 11:39 pm

So I'm working on a modular hex idea and wanted some thoughts and ideas of what people would like to see.
My idea is to create the hexes at various heights and let people do what they want with them and create cool looking 3d hex terrain.


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I'm working on building the terrain now. I hope to play on it at bayou wars next week. If your near New orleans then it might be worth the trip.
I have my game and another guy in our group is demoing a great scenario with the quick-strike rules.

I want to produce these but my production method is not the best right now.
I have to work on it but might see some stuff soon.

Jonathan Bowen
http://corseceng.blogspot.com

preacher
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Post by preacher » Sat Jun 05, 2010 2:01 am

Nice idea.
Like your idea for Battletech Tokens.
Added your page to my fav will lookin from time to time.
I am Honor.
I am Courage.
I am Wolverine.
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Dread
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Post by Dread » Sat Jun 05, 2010 5:35 am

Erm... Unless I'm much mistaken, a system like this already exists. Isn't the terrain for Hero-Clix done like that?

If not, then never mind me. I was supposed to be asleep about 6 hours ago.
"Ejection seats are for wimps! Real men ride 'em to the ground!" -- conversation overheard between a VTOL pilot and an aerojock.

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jonbowen234
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Post by jonbowen234 » Sat Jun 05, 2010 7:25 am

hero-clix does have a similar idea but it is kinda big for battletech. Hero clix is hard plastic as well. These are ment to be the basic element that people can use to make great looking hex maps. If you want to glue them together into hills then go for it. If you want to leave them all free form I plan to have a system worked out to allow each individual hex to remain a free unit but be stable.

Its an idea and if I can work out the production side to get units with better tolerances then I might start selling sets of them. Right now my tolerance is horrible even with my custom made jigs.

shalom itay
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Post by shalom itay » Sat Jun 05, 2010 12:02 pm

Well, at any rate IMO, the hexes need to be a bit bigger then the metal hexes you can buy,
about 3 mm around the edges. Another thing is that they need to be made from a better material.
It can still be foam based, just better. I would consider making a metal multi-hex like mold. Heat it a bit and then
press on the foam plate.

jonbowen234
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Post by jonbowen234 » Sat Jun 05, 2010 7:27 pm

mine are the exact size of the paper map hexes. The idea was to replace existing maps in 3d. I'm brain dead for a while now from struggling with this map so the production side problem will have to wait till after bayou wars this weekend in new orleans.

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Post by Joker » Tue Jun 08, 2010 3:40 am

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jonbowen234
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Post by jonbowen234 » Tue Jun 08, 2010 7:11 pm

hmm your using 2 inch hexes right? I thought about that because I could get 2 inch premade hex rods in styrofoam. Mine are 1.25 inch. I got the first board almost done but its my first terrain piece so it does not look as cool as yours. Do you sell those? I didn't see any links on where to get some and how much your charging. I was thinking of upgrading to a larger hex because I have no idea how to do trees yet :)

jonbowen234
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Post by jonbowen234 » Wed Jun 16, 2010 11:15 pm

terrain pics are up and I had a great time playing on the maps. See them here

corseceng.blogspot.com

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Post by Batminimus » Thu Jun 17, 2010 2:49 am

sorry the links not working,
can you please try again would love to see the pictures :D
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shalom itay
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Post by shalom itay » Thu Jun 17, 2010 3:47 pm

Batminimus wrote:sorry the links not working,
can you please try again would love to see the pictures :D
Copy and paste the link to your browser's address bar and presto!

Nice pics :)

jonbowen234
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Post by jonbowen234 » Thu Jun 17, 2010 10:33 pm


Batminimus
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Post by Batminimus » Sun Jun 20, 2010 12:19 am

Excellent , thanks for the link and the pictures
good work looks like it was a fantactic game!
"Eripio sumptus"
English translation
"Rescuing costs "